Sonic Portals
Sonic Portals
The digital environment can hardly be perceived as a unified space, it is a rather complex ecosystem of human and non-human agents. Networks are hierarchical and centralised, non-free with stoppages, dark spots, closures, and its own forms of control. The digital is a space that connects, morphs massive virtual (are they really?) distances, different bodies, and data.
Sonic Portals is a speculative digital environment, a matrix that presents sonic possible worlds made by students of HSE Art and Design School. Portals, having several meanings, can be perceived as an architectural entrance, a web-based platform, connecting different sources, a passage to a different world. In Sonic Portals we play with various meanings and create a complex aural environment. The project in a way is an escape from the familiar perception of virtual space where the focus is on the visual. Sonic Portals is a digital environment where sound becomes the main agent offering a possibility to create decentralised and fluid digital space. Each listener gets their own experience drifting through multichannel compositions, navigating through different portals.
Works
- Maria Karpovich, Olga Zubova, Leonid Kurashov — re-nature
- Alexander Senko — Secret Transmissions
- STEVE ROCKET - KANKURANG
- Ivan Kalashnik — Traps, Tricks and Deseases
- Gleb Yakushev — DataFlow
- Simona — water area
- Eva Reicher – 3132
- Ekaterina Volkova, Olga Zubova, Vladislav Generalov — Strategies of Silence
Graphics, Programming
- Lana Tarvolaria
- Gleb Yakushev
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